More Horizon 2 is not a bad thing though. Every race feels like something I did in the main game, and outside of it raining harder than it does in the core area, the visuals aren’t much different either. Storm Island does little to alleviate that. Circuits start to run together, and the variation of race types simply doesn’t impress. Races all felt similar, and the locale doesn’t change a whole lot. One of my biggest complaints about FH2 was its lack of variety. While I enjoyed the plethora of content it had to offer, I was still disappointed that it felt strikingly similar to what was already offered by the main game. Storm Island introduces a new area, and with it a host of new championships, vehicles, and of course conditions to drive in. It also helps that I am a sucker for in-game weather systems, hence why I re-bought Driveclub after the latest patch introducing extreme weather (hint: it still isn’t a good game). With a massive driver level and tons of hours already spent in the world, I was ready for a change of pace, and Storm Island set to deliver that. ![]() I love a good arcade racer, and FH2 fit that bill nicely. ![]() I liked Forza Horizon 2 a lot more than I anticipated.
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